|
|
Frequently Asked Questions
Please email additional or unanswered questions to FAQ@bugeyetech.com
Single and Three Window Questions
Three Window Questions
- Why would Bugeye be better than using 3 flat panel displays?
- What are the specs of the LCD displays and typical display resolutions of the Bugeye 3W display?
- What is the advantage of using the Matrox Parhelia video card?
- How are the "overlap drivers" you mention different from the drivers that come with the video card?
- What size computer works best for the FS2004?
- Can I run additional displays with the Matrox Parhelia card?
- What steps are required to set up a 737 aircraft instrument display in Microsoft FS2004 now that I have the Bugeye 3W display for the out-the-window view?
- How does the performance of the three channels of the Matrox card and the Bugeye software overhead compare to an ATI 9800PRO graphics card when running FS2004 on an AMD 2800+?
Single and Three Window Answers
Can I simply fax in an order form?
- Yes, ask us and we will provide you with an order form.
Do I need a special projector screen?
- No. Although the Bugeye product produces an image that is larger than the package, it does not require a screen, or a wall, and there is no projector inside.
How big is the image?
- The image size is comparable to a 25" LCD even though the Bugeye product is just 17" diagonally. The image produced is about the size of three 50" screens, about 4 feet tall by 8 feet wide.
How does it work?
- The viewer looks through a lens to see an enhanced image created by an LCD.
How heavy is the product?
- The single window monitor is 17 pounds and the three window monitor is 75 pounds.
Is the stand adjustable?
- Yes, it comes with a knob to fix the unit in place.
Why are the Bugeye products expensive?
- The technology is based on an LCD, so our prices will probably always exceed the price of an LCD. However, compared to an image of comparable size, the Bugeye monitor is relatively inexpensive. Plus, the user gets an immersive experience that plain CRTs or LCDs cannot deliver.
What is the best way to adjust the display?
- The best way is to have your eyes perpendicular to the center of the display at about arms length.
What is the field of view?
- About 30 degrees for the single window monitor and 90 degrees for the three window monitor.
What is the image like?
- Crisp and clear with high brightness.
Will it fit on my desk?
- Yes, the foot print is 17" W x 21" H x 9" D for the single window monitor and 55" W x 18" H x 24" D for the three window monitor display.
Three Window Answers
Why would Bugeye be better than using 3 flat panel displays?
- The answer is in the patented lens technology. The virtual image created by the Bugeye display is larger than its package and is perceived to be about 4' x 8' where the 3-flat panel image size would be more like 1'x3'. On a Bugeye, the resulting virtual image provides a very powerful immersive feel with both depth and peripheral cues. On an arrangement of 3 flat panels, there is no depth and the bezel around the display itself introduces a discontinuity in the image.
What are the specs of the LCD displays and typical display resolutions of the Bugeye 3W display?
- Bugeye uses Envision 5200e LCD's that have a maximum display resolution of 1024 by 768. Display resolutions for the Bugeye 3W display with overlap are in stretched mode are 1710 by 480, originally 1920 by 480; 2130 by 600, originally 2400 by 600; 2735 by 768, originally 3072 by 768.
What is the advantage of using the Matrox Parhelia video card?
- All of the games on the Matrox surround gaming list work with the Bugeye delivered drivers:www.matrox.com/mga/3d_gaming/surrgame.cfm Matrox has specific information for each game on what is required to configure the 3 window devices. I have modified approximately 50 or so games, some like FS2004 do not require changes to the configuration files.
How are the "overlap drivers" you mention different from the drivers that come with the video card?
- Standard drivers separate the horizontal resolution into 3 equal parts with margins for the left, center and right displays. The image is discontinuous. The Bugeye drivers differ in that they overlap information with ~20% of the center display repeated on the left and right displays and the pixels are remapped to provide a continuous image adjustable to within 1 percent accuracy.
What size computer works best for the FS2004?
- Bugeye currently recommends running a P4 Intel 3.0Ghz processor, 800 MHZ FSB, 1GB RAM, WinXP Pro, Matrox Parhelia 128MB AGP.
Can I run additional displays with the Matrox Parhelia card?
- Bugeye has successfully run nVidia GeForce4 PCI video cards with Microsoft FS2004, and achieved 25-30 Hertz frame rates in high density regions such as LA International airport.
What steps are required to setup a 737 aircraft instrument display in Microsoft FS2004 now that I have a 3W display for the out-the-window view?
- First of all, you will have to add an nVidia PCI card to your computer. Do not run with full screen selected on FS2004. Depress the Alt key, then from the menu bar select VIEWS, then INSTRUMENT PANEL, then MAIN PANEL, a second window with the instruments will lie on top of the 1st display. Shrink the window, drag it over to the 2nd display driven by the nVidia video card. I have chosen to use only a portion of the instrument panel for the 737 aircraft, main instruments, & engine instruments. Save the mission. It's very repeatable.
How does the performance of the three channels of the Matrox card and the Bugeye software overhead compare to an ATI 9800PRO graphics card when running FS2004 on an AMD 2800+?
- Matrox has said that video card manufacturers typically process lots of pixels then pass the video into a 2 by 2 anti-aliasing hardware buffer to generate less than optimum video quality. Matrox processes fewer pixels then passes the digital video into a 4 by 4 anti-aliasing hardware buffer to generate superior video quality. This approach has allowed the computer to process fewer pixels and maintain frame rate. FS2004 runs 3 windows at locked frame rates of 30 Hz in high density urban and rural areas.
|
|